using Microsoft.Xna.Framework;
using SCSEngine.Utils.Mathematics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SCSEngine.Utils.Entities.Component
{
    public class BoundComponent : CRectangleF, IGameComponent
    {
        public BoundComponent()
        {
        }

        public BoundComponent(float x, float y, float w, float h)
            : base(x, y, w, h)
        {
        }

        public void Initialize()
        {
        }
    }
}
